The graphics are bright, colorful, and high-res, using a lot of contrasting colors to good effect (usually green and red). The scenery is vibrant and pops right off of the screen. They're a vast improvement on the DS version in every way, shape, and form. The game also exists on the PSP, but for the purposes of this review I played the Android version.įirst and foremost, the graphics. Does this limit it, or does the game manage to shine regardless? Read on, as I review a cell phone game for the first time on the site. However, it's relegated to being on cell phones - historically speaking, not exactly a good gaming platform. These upgrades include modern hi-res graphics that are far superior to the DS version, remixed music, and new postgame content. This is a port of the DS version, upgraded significantly for modern smartphones. Now, years later, we get the third iteration of the game. despite two decades passing since the original version hit Japanese store shelves, this Famicom classic never got a direct translation from Squaresoft until the mid-00s.įinal Fantasy III for the DS brought the game to the English-speaking audience with adjusted difficulty, semi-three-dimensional graphics, and dialogue/story that barely existed in the original game. We got the (admittedly far-superior) Final Fantasy VI as our version of FFIII, and that was that. If you are interested in seeing what some fan fiction writer thought happened after the end of the game, then buy the After Years, but honestly, the story of the stand alone game is complete.For a long time, American gamers had no way to play Final Fantasy III outside of emulation. If you wanted something like PS1 FFs, and never played this game, you are in for a treat, as I think this remake is a better game than any of the three PS1 games, yes, even IX, and on par with VI. The production values of the DS game are through the roof this isn't Setsuna, or some other low budget new release that wants to compare to old high budget releases this is a full blown remake with a ton of FMVs and satisfying cut scenes. Maps of dungeons are autocompleted as you explore, so you can track if the dungeon is completely explored or not, making missing chests easy to find, and dungeons a joy to explore. The graphics of the DS version are great too, very clean sure sprites are prettier, so if you only care for that, then the DS version is not for you, but that doesn't mean that the DS version doesn't have it's own charm, and seeing the number of threads on GAF asking for the return of superdeformed 3D games, many people will enjoy this. Yes, you heard this right, I've played both the Snes supposedly easy version and the DS game, and had a much better, easier and more enjoyable time with the DS game because completing the game is much more satisfactory and easier to track. All of the additional stuff in later versions (weapon dungeons, beastiary, etc) is mostly fluff and garbage, don't use them for any consideration.ĭS version hands down difficulty is harder, yes, but if you are a completionist, it will be actually be easier. Every version has awesome music, the PSP version allows you to play either remixed, or original versions. Every other version is 60 fps, but all 2D aside from some PSP spell effects. DS/PC version is full 3D and has 30fps walking segments and 15fps battle segments, if you're framerate conscious it might hurt a little. Not going to give you a solid "for" recommendation, you can probably choose from that info. It's closest to the original difficulty of the game and curves nicely between struggle and cake walk. The translation is better than the SNES/PS1 version however and more true to the original game (even if it too had reworked sprites). GBA version suffers from poor sound, and a squished presentation since it's the wrong dimensions compared to the SNES. The After Years can either be seen as a neat little extra, or worthless fanfiction. And despite what anyone says, the sprite work is amazing. This makes it great to play for the story alone, but may not scratch that JRPG battle itch if you have one. The PSP version has the opposite problem. and when I call a game a grind fest knowing how much I enjoy them usually. The DS/PC version has good voice acting, but the difficulty curve was bent a little too much on the hard side, turning later portions of the game into a bit of a grind fest. SNES version is definitely the second poorest way to play it.
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